I am a User Experience Researcher with a background in Human-Computer Interaction & Design. My expertise is qualitative research: user interviews, usability testing, diary studies, field studies, research through design methods, and more.
I have several years of hands-on experience leading user research on digital products across multiple settings (gaming industry, tech industry, academia) and have run studies on the field in several countries (Canada, UK, India, Germany, France).
Industry experience (4+ years)
- Currently, I am a Staff UX Researcher at Electronic Arts, where I lead generative and evaluative research on e-commerce experiences. 🎮
- In the past, I have worked in UX research at Google, where I mapped product opportunities for supporting students when searching for homework-related information.
Academic experience (4 years)
- In my academic work, I have studied how everyday technology users manage their personal data across devices or cloud products (e.g., Dropbox, Google Drive), and how they handle software updates.
- I have published some of my research at top HCI conferences, receiving a Best Paper Award and two Best Paper Honorable Mentions. ✨
Education
PhD in Computer Science (Human-Computer Interaction) from The University of British Columbia in Vancouver, Canada.
MSc (double-degree) with a major in Human-Computer Interaction & Design from Université Paris-Saclay in France and KTH Royal Institute of Technology in Stockholm, Sweden. 1My studies were part of the EIT Digital Master School, from which I received an excellence scholarship for two years. The program included a minor in Innovation & Entrepreneurship, with a two-week summer school on business development at Aalto University in Helsinki, Finland.
BSc in Computer Science, University of Milano-Bicocca, Italy.